Hello there,
I'm Ugo — a game &
xr designer.
Curious and critical-minded, I bridge immersive technology and practical user needs. MSc in Digital Games (UoM, '25) · BA in Digital Society (Maastricht, '23).
Selected work.
05 categories
2018 — 2026
and tells its story here.
I strive in giving impactful experiences, to explore critical questions and push boundaries.
With a Master in Digital Games and a Bachelor in Digital Society, I sit between two worlds: Where I build digital experiences as an opportunity to study how digitalization reshapes culture, social structures and daily life.
With my fellow students, I designed a rhythm-zombie shooter (Unity, 88/100), tested game elements for Mighty Boards, and most recently designed XR trainings for the EHS industry at Altheria Solutions. I care about playtest data, lucid systems, and experiences that mean something to the "enjoyer". I believe that games are impactful tools with infinite potential.